Starring: Tom Cruise, Emily Blunt, Bill Paxton
Directed by: Doug Liman (“The Bourne Identity,” “Mr. and Mrs. Smith”)
Written by: Christopher McQuarrie (“The Usual Suspects”), Jez Butterworth (“Fair Game”) and John-Henry Butterworth (“Fair Game”)
Okay, sure, “Edge of Tomorrow” looks like a sci-fi spin on “Groundhog Day” and yeah, that’s the premise in a nutshell. When you have a guy reliving the same day over and over and over again, the Bill Murray classic is instantly top of mind. But more so than that, though, the film is a mildly satirical, exceedingly clever adventure featuring the most accessible and likeable performance by Tom Cruise that we’ve seen in years.
As a TV-friendly officer charged with selling a land war with aliens to the world, Cruise’s Major William Cage is ordered to the front lines with a camera crew to record the great victory over the so-called Mimics. When Cage resists, General Brigham (Brendan Gleeson) cooks up a conspiracy to bust him down to private. Cage is assigned to J-Squad under Master Sergeant Farrell (Bill Paxton) where no one cares if he lives or dies. The next day, after some hasty training and brutal hazing, Cage suits up in his futuristic exo-skeletal armor and is dropped in the middle of a massacre with the rest of the infantry. Cage manages to survive the firefight long enough to come face to face with an “Alpha,” one of the rarer Mimics, only to be burned to death by its blood. Immediately upon dying, though, Cage awakes to relive the previous day, destined to fight and die again. This happens over and over and over, with Cage improving his skills every re-lived day with the help of military superstar Rita Vrataski (Emily Blunt), the one person who understands what he’s going through.
“Groundhog Day” memories aside, “Edge of Tomorrow” brings a fresh and funny perspective to what, on the surface, looks like another futuristic snoozer on par with last year’s “Oblivion,” also featuring Cruise. Director Doug Liman never leans too heavily on the overarching gimmick, instead using the days Cage relives that we don’t see to move the narrative forward. When we think we’re seeing progress toward the goal of defeating the Mimics, Rita slowly discovers she and Cage have been in this situation dozens—if not hundreds—of times before. You absolutely feel Cage’s frustration, doubly so if you grew up playing video games without save features in the ‘80s, when a lengthy quest could come to a maddening end just to leave you back at the very beginning. Like Cage, all you’re left with is the accumulated knowledge of what you went through. And, like lots of ‘80s video games, “Edge of Tomorrow” falters near the end, foregoing creativity for mindless action. But truthfully, getting there is all the fun.